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Claudia Doppioslash/ShaderCat

@doppioslash@mastodon.gamedev.place

Joined: 11/13/2017



About Claudia Doppioslash/ShaderCat

Mind Contortionist and Bit Enchantress
Principal Graphics Programmer in games

Topics: Rendering (physically based), Procedural Generation (Houdini mostly), Color Science, Animation and rigging, Blender, Photogrammetry. Rust, Python, C++
Game engines: Unreal Engine, Unity, O3DE a bit

Author of "Physically Based Shader Development for Unity 2017" (Apress)

May contain some traces of Functional Programming and/or fancy types

I live on Mastodon now

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